houseplant.cpp Example File | Qt3D Module 5.5

- Qt 5.5
- Qt3D Module
- Qt3D: Materials C++ Example
- houseplant.cpp Example File
- Qt 5.5.1 Reference Documentation

# houseplant.cpp Example File

materials-cpp/houseplant.cpp

    /****************************************************************************
    **
    ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the Qt3D module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:LGPL3$
    ** Commercial License Usage
    ** Licensees holding valid commercial Qt licenses may use this file in
    ** accordance with the commercial license agreement provided with the
    ** Software or, alternatively, in accordance with the terms contained in
    ** a written agreement between you and The Qt Company. For licensing terms
    ** and conditions see http://www.qt.io/terms-conditions. For further
    ** information use the contact form at http://www.qt.io/contact-us.
    **
    ** GNU Lesser General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU Lesser
    ** General Public License version 3 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
    ** packaging of this file. Please review the following information to
    ** ensure the GNU Lesser General Public License version 3 requirements
    ** will be met: https://www.gnu.org/licenses/lgpl.html.
    **
    ** GNU General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU
    ** General Public License version 2.0 or later as published by the Free
    ** Software Foundation and appearing in the file LICENSE.GPL included in
    ** the packaging of this file. Please review the following information to
    ** ensure the GNU General Public License version 2.0 requirements will be
    ** met: http://www.gnu.org/licenses/gpl-2.0.html.
    **
    ** $QT_END_LICENSE$
    **
    ****************************************************************************/

    #include "houseplant.h"
    #include <Qt3DRenderer/qtexture.h>

    const char *potNames[] = {
        "cross",
        "square",
        "triangle",
        "sphere"
    };

    const char *plantNames[] = {
        "bamboo",
        "palm",
        "pine",
        "spikes",
        "shrub"
    };

    HousePlant::HousePlant(Qt3D::QNode *parent)
        : Qt3D::QEntity(parent)
        , m_pot(new RenderableEntity(this))
        , m_plant(new RenderableEntity(m_pot))
        , m_cover(new RenderableEntity(m_pot))
        , m_potMaterial(new Qt3D::QNormalDiffuseMapMaterial())
        , m_plantMaterial(new Qt3D::QNormalDiffuseMapAlphaMaterial())
        , m_coverMaterial(new Qt3D::QNormalDiffuseMapMaterial())
        , m_potImage(new Qt3D::QTextureImage())

        , m_potNormalImage(new Qt3D::QTextureImage())
        , m_plantImage(new Qt3D::QTextureImage())
        , m_plantNormalImage(new Qt3D::QTextureImage())
        , m_coverImage(new Qt3D::QTextureImage())
        , m_coverNormalImage(new Qt3D::QTextureImage())
        , m_plantType(Bamboo)
        , m_potShape(Cross)
    {
        m_pot->scaleTransform()->setScale(0.03f);
        m_pot->addComponent(m_potMaterial);
        m_plant->addComponent(m_plantMaterial);
        m_cover->addComponent(m_coverMaterial);

        m_potMaterial->diffuse()->addTextureImage(m_potImage);
        m_potMaterial->normal()->addTextureImage(m_potNormalImage);
        m_plantMaterial->diffuse()->addTextureImage(m_plantImage);
        m_plantMaterial->normal()->addTextureImage(m_plantNormalImage);
        m_coverMaterial->diffuse()->addTextureImage(m_coverImage);
        m_coverMaterial->normal()->addTextureImage(m_coverNormalImage);

        updatePlantType();
        updatePotShape();

        m_coverImage->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/cover.webp")));
        m_coverNormalImage->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/cover_normal.webp")));
        m_potImage->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/pot.webp")));
        m_potNormalImage->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/pot_normal.webp")));

        m_potMaterial->setShininess(10.0f);
        m_potMaterial->setSpecular(QColor::fromRgbF(0.75f, 0.75f, 0.75f, 1.0f));

        m_plantMaterial->setShininess(10.0f);

        m_coverMaterial->setSpecular(QColor::fromRgbF(0.05f, 0.05f, 0.05f, 1.0f));
        m_coverMaterial->setShininess(5.0f);
    }

    HousePlant::~HousePlant()
    {
    }

    void HousePlant::setPotShape(HousePlant::PotShape shape)
    {
        if (shape != m_potShape) {
            m_potShape = shape;
            updatePotShape();
        }
    }

    void HousePlant::setPlantType(HousePlant::Plant plant)
    {
        if (plant != m_plantType) {
            m_plantType = plant;
            updatePlantType();
        }
    }

    HousePlant::PotShape HousePlant::potShape() const
    {
        return m_potShape;
    }

    HousePlant::Plant HousePlant::plantType() const
    {
        return m_plantType;
    }

    void HousePlant::setX(float x)
    {
        m_pot->translateTransform()->setDx(x);
    }

    void HousePlant::setY(float y)
    {
        m_pot->translateTransform()->setDy(y);
    }

    void HousePlant::setZ(float z)
    {
        m_pot->translateTransform()->setDz(z);
    }

    void HousePlant::setScale(float scale)
    {
        m_pot->scaleTransform()->setScale(scale);
    }

    float HousePlant::x() const
    {
        return m_pot->translateTransform()->dx();
    }

    float HousePlant::y() const
    {
        return m_pot->translateTransform()->dy();
    }

    float HousePlant::z() const
    {
        return m_pot->translateTransform()->dz();
    }

    float HousePlant::scale() const
    {
        return m_pot->scaleTransform()->scale();
    }

    void HousePlant::updatePotShape()
    {
        m_pot->mesh()->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/") + potNames[m_potShape] + QStringLiteral("-pot.obj")));
        m_plant->mesh()->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/") + potNames[m_potShape] + QStringLiteral("-") + plantNames[m_plantType] + QStringLiteral(".obj")));
    }

    void HousePlant::updatePlantType()
    {
        m_plant->mesh()->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/") + potNames[m_potShape] + QStringLiteral("-") + plantNames[m_plantType] + QStringLiteral(".obj")));

        m_plantImage->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/") + plantNames[m_plantType] + QStringLiteral(".webp")));
        m_plantNormalImage->setSource(QUrl(QStringLiteral("qrc:/assets/houseplants/") + plantNames[m_plantType] + QStringLiteral("_normal.webp")));
    }