AntipoliX  by bernard BROSS
---------

HOW TO START THE SERVER
------------------------

  First, ensure that files ".server_defaults" , ".motd" and ".players"
exist, even if empty.
  Then enter for instance :

./server -p5555 &

where 5555 is the port. 

  Server is already ok to receive connections.

  Server parameters are those defined in file ".server_defaults".
  File ".motd" contains message of the day. About 30 lines maximum.
  File ".players" contains players names, passwords, and scores.

---------

  This is an instance of .server_defaults file :

SIZE_X          5
SIZE_Z          5
 
COST_FORTRESS           12
COST_ARMIE              3
COST_HOVERCRAFT         2
 
COST_INVISIBILITY       5
COST_TELEPORT           10
 
DEF_FORTRESS            5
DEF_ARMIE               2
DEF_HOVERCRAFT          1
 
ATT_ARMIE               2
ATT_HOVERCRAFT          1
 
MOV_ARMIE               1
MOV_HOVERCRAFT          2
TELEPORT_FIELD          4
 
TIME                    100
CREDITS_100             150

--------

CREDITS_100 define the average total number of points placed on
hundred squares, after all players have droped their pieces at the
beginning (using all their credits). Increasing this number will
give more powerful players at the beginning (and will also increase the
length of the game).

TIME value is the number of seconds each player earns at the beginning. If
the total amont of time distributed among the players is greater than
250, then each player earns 250/(nb of players) seconds of time.

Note that there's no SIZE_Y parameter, because it's ALWAYS equal to
SIZE_X.


****  If any problem : mail bross@essi.fr

