main.qml Example File | Qt3D Module 5.5

- Qt 5.5
- Qt3D Module
- Qt3D: Materials QML Example
- main.qml Example File
- Qt 5.5.1 Reference Documentation

# main.qml Example File

materials/main.qml

    /****************************************************************************
    **
    ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the Qt3D module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:LGPL3$
    ** Commercial License Usage
    ** Licensees holding valid commercial Qt licenses may use this file in
    ** accordance with the commercial license agreement provided with the
    ** Software or, alternatively, in accordance with the terms contained in
    ** a written agreement between you and The Qt Company. For licensing terms
    ** and conditions see http://www.qt.io/terms-conditions. For further
    ** information use the contact form at http://www.qt.io/contact-us.
    **
    ** GNU Lesser General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU Lesser
    ** General Public License version 3 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
    ** packaging of this file. Please review the following information to
    ** ensure the GNU Lesser General Public License version 3 requirements
    ** will be met: https://www.gnu.org/licenses/lgpl.html.
    **
    ** GNU General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU
    ** General Public License version 2.0 or later as published by the Free
    ** Software Foundation and appearing in the file LICENSE.GPL included in
    ** the packaging of this file. Please review the following information to
    ** ensure the GNU General Public License version 2.0 requirements will be
    ** met: http://www.gnu.org/licenses/gpl-2.0.html.
    **
    ** $QT_END_LICENSE$
    **
    ****************************************************************************/

    import Qt3D 2.0
    import Qt3D.Renderer 2.0
    import QtQuick 2.1 as QQ2

    Entity {
        id: root
        objectName: "root"

        // Use the renderer configuration specified in ForwardRenderer.qml
        // and render from the mainCamera
        components: [
            FrameGraph {
                activeFrameGraph: SortedForwardRenderer {
                    id: renderer
                    camera: mainCamera
                }
            }
        ]

        BasicCamera {
            id: mainCamera
            position: Qt.vector3d( 0.0, 3.5, 25.0 )
            viewCenter: Qt.vector3d( 0.0, 3.5, 0.0 )
        }

        Configuration  {
            controlledCamera: mainCamera
        }

        PhongMaterial {
            id: redAdsMaterial
            ambient: Qt.rgba( 0.2, 0.0, 0.0, 1.0 )
            diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 )
        }

        PlaneEntity {
            id: floor

            width: 100
            height: 100
            resolution: Qt.size(20, 20)

            material: NormalDiffuseSpecularMapMaterial {
                ambient: Qt.rgba( 0.2, 0.2, 0.2, 1.0 )
                diffuse:  "assets/textures/pattern_09/diffuse.webp"
                specular: "assets/textures/pattern_09/specular.webp"
                normal:   "assets/textures/pattern_09/normal.webp"
                textureScale: 10.0
                shininess: 80.0
            }
        }

        TrefoilKnot {
            id: trefoilKnot
            material: redAdsMaterial
            y: 3.5
            scale: 0.5

            QQ2.ParallelAnimation {
                loops: QQ2.Animation.Infinite
                running: true

                QQ2.NumberAnimation {
                    target: trefoilKnot
                    property: "theta"
                    from: 0; to: 360
                    duration: 2000
                }

                QQ2.NumberAnimation {
                    target: trefoilKnot
                    property: "phi"
                    from: 0; to: 360
                    duration: 2000
                }
            }
        }

        Chest {
            x: -8
        }

        HousePlant {
            x: 4
            potShape: "square"
            plantType: "bamboo"
        }

        HousePlant {
            z: 4
            potShape: "triangle"
            plantType: "palm"
        }

        HousePlant {
            x: -4
            potShape: "sphere"
            plantType: "pine"
        }

        HousePlant {
            z: -4
            potShape: "cross"
            plantType: "spikes"
        }

        HousePlant {
            z: -8
            potShape: "cross"
            plantType: "palm"
            scale: 1.15
        }

        HousePlant {
            z: 8
            potShape: "cross"
            plantType: "shrub"
            scale: 1.15
        }

        Barrel {
            x: 8
        }

        Barrel {
            x: 10
            diffuseColor: "rust"
            bump: "hard_bumps"
            specular: "rust"
        }

        Barrel {
            x: 12
            diffuseColor: "blue"
            bump: "middle_bumps"
        }

        Barrel {
            x: 14
            diffuseColor: "green"
            bump: "soft_bumps"
        }

        Barrel {
            x: 16
            diffuseColor: "stainless_steel"
            bump: "no_bumps"
            specular: "stainless_steel"
            shininess: 150
        }
    }