main.qml Example File | Qt3D Module 5.5

- Qt 5.5
- Qt3D Module
- Qt3D: Big Model QML Example
- main.qml Example File
- Qt 5.5.1 Reference Documentation

# main.qml Example File

bigmodel-qml/main.qml

    /****************************************************************************
    **
    ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the Qt3D module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:LGPL3$
    ** Commercial License Usage
    ** Licensees holding valid commercial Qt licenses may use this file in
    ** accordance with the commercial license agreement provided with the
    ** Software or, alternatively, in accordance with the terms contained in
    ** a written agreement between you and The Qt Company. For licensing terms
    ** and conditions see http://www.qt.io/terms-conditions. For further
    ** information use the contact form at http://www.qt.io/contact-us.
    **
    ** GNU Lesser General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU Lesser
    ** General Public License version 3 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
    ** packaging of this file. Please review the following information to
    ** ensure the GNU Lesser General Public License version 3 requirements
    ** will be met: https://www.gnu.org/licenses/lgpl.html.
    **
    ** GNU General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU
    ** General Public License version 2.0 or later as published by the Free
    ** Software Foundation and appearing in the file LICENSE.GPL included in
    ** the packaging of this file. Please review the following information to
    ** ensure the GNU General Public License version 2.0 requirements will be
    ** met: http://www.gnu.org/licenses/gpl-2.0.html.
    **
    ** $QT_END_LICENSE$
    **
    ****************************************************************************/

    import Qt3D 2.0
    import Qt3D.Renderer 2.0
    import QtQuick 2.2 as QQ2

    Entity {
        id: sceneRoot

        Configuration { controlledCamera: mainCamera }

        components: [
            FrameGraph { activeFrameGraph: ForwardRenderer { camera: mainCamera } }
        ]

        Camera {
            id: mainCamera
            projectionType: CameraLens.PerspectiveProjection
            fieldOfView: 22.5
            aspectRatio: 16 / 9
            nearPlane:   0.01
            farPlane:    1000.0
            position:   Qt.vector3d( 0.0, 25.0, 40.0 )
            viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 )
            upVector:   Qt.vector3d( 0.0, 1.0, 0.0 )
        }

        QQ2.ListModel {
            id: entityModel
            QQ2.ListElement { emptyRole: 0 }
        }

        NodeInstantiator {
            id: collection
            property int _count: 0
            property real spacing: 5
            property int cols: 8
            property int _rows: count / cols

            model: entityModel
            delegate: MyEntity {
                id: myEntity
                property real _lightness: 0.2 + 0.7 / collection._rows * Math.floor(index / collection.cols)
                property real _hue: (index % collection.cols) / collection.cols
                x: collection.spacing * (index % collection.cols - 0.5 * (collection.cols - 1))
                z: collection.spacing * (Math.floor(index / collection.cols) - 0.5 * collection._rows)
                diffuse: Qt.hsla( _hue, 0.5, _lightness, 1.0 )
            }
        }

        QQ2.Timer {
            interval: 1000
            repeat: true
            running: true
            onTriggered: {
                entityModel.append({});
            }
        }
    }