TessellatedWireframeMaterial.qml Example File | Qt3D Module 5.5

- Qt 5.5
- Qt3D Module
- Qt3D: Tessellation Modes QML Example
- TessellatedWireframeMaterial.qml Example File
- Qt 5.5.1 Reference Documentation

# TessellatedWireframeMaterial.qml Example File

tessellation-modes/TessellatedWireframeMaterial.qml

    /****************************************************************************
    **
    ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
    ** Contact: http://www.qt-project.org/legal
    **
    ** This file is part of the Qt3D module of the Qt Toolkit.
    **
    ** $QT_BEGIN_LICENSE:LGPL3$
    ** Commercial License Usage
    ** Licensees holding valid commercial Qt licenses may use this file in
    ** accordance with the commercial license agreement provided with the
    ** Software or, alternatively, in accordance with the terms contained in
    ** a written agreement between you and The Qt Company. For licensing terms
    ** and conditions see http://www.qt.io/terms-conditions. For further
    ** information use the contact form at http://www.qt.io/contact-us.
    **
    ** GNU Lesser General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU Lesser
    ** General Public License version 3 as published by the Free Software
    ** Foundation and appearing in the file LICENSE.LGPLv3 included in the
    ** packaging of this file. Please review the following information to
    ** ensure the GNU Lesser General Public License version 3 requirements
    ** will be met: https://www.gnu.org/licenses/lgpl.html.
    **
    ** GNU General Public License Usage
    ** Alternatively, this file may be used under the terms of the GNU
    ** General Public License version 2.0 or later as published by the Free
    ** Software Foundation and appearing in the file LICENSE.GPL included in
    ** the packaging of this file. Please review the following information to
    ** ensure the GNU General Public License version 2.0 requirements will be
    ** met: http://www.gnu.org/licenses/gpl-2.0.html.
    **
    ** $QT_END_LICENSE$
    **
    ****************************************************************************/

    import Qt3D 2.0
    import Qt3D.Renderer 2.0
    import QtQuick 2.1 as QQ2

    Material {
        id: root

        property color ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
        property color diffuse: Qt.rgba( 0.7, 0.7, 0.7, 1.0 )
        property color specular: Qt.rgba( 0.95, 0.95, 0.95, 1.0 )
        property real shininess: 150.0
        property real lineWidth: 1.0
        property color lineColor: Qt.rgba( 1.0, 1.0, 1.0, 1.0 )
        property var innerTessLevel: [1.0, 1.0 ]
        property var outerTessLevel: [1.0, 1.0, 1.0, 1.0]

        parameters: [
            Parameter { name: "ambient"; value: Qt.vector3d(root.ambient.r, root.ambient.g, root.ambient.b) },
            Parameter { name: "diffuse"; value: Qt.vector3d(root.diffuse.r, root.diffuse.g, root.diffuse.b) },
            Parameter { name: "specular"; value: Qt.vector3d(root.specular.r, root.specular.g, root.specular.b) },
            Parameter { name: "shininess"; value: root.shininess },
            Parameter { name: "line.width"; value: root.lineWidth },
            Parameter { name: "line.color"; value: root.lineColor },
            Parameter { name: "innerTessLevel"; value: root.innerTessLevel },
            Parameter { name: "outerTessLevel"; value: root.outerTessLevel }
        ]
    }