/*
 * tkGrab.c --
 *
 *	This file provides procedures that implement grabs for Tk.
 *
 * Copyright (c) 1992-1994 The Regents of the University of California.
 * Copyright (c) 1994-1997 Sun Microsystems, Inc.
 *
 * See the file "license.terms" for information on usage and redistribution
 * of this file, and for a DISCLAIMER OF ALL WARRANTIES.
 *
 * RCS: @(#) $Id: tkGrab.c,v 1.9 2002/08/31 06:12:20 das Exp $
 */

#include "tkPort.h"
#include "tkInt.h"

#if !(defined(__WIN32__) || defined(MAC_TCL) || defined(MAC_OSX_TK))
#include "tkUnixInt.h"
#endif

/*
 * The grab state machine has four states: ungrabbed, button pressed,
 * grabbed, and button pressed while grabbed.  In addition, there are
 * three pieces of grab state information: the current grab window,
 * the current restrict window, and whether the mouse is captured.
 *
 * The current grab window specifies the point in the Tk window
 * heirarchy above which pointer events will not be reported.  Any
 * window within the subtree below the grab window will continue to
 * receive events as normal.  Events outside of the grab tree will be
 * reported to the grab window.
 *
 * If the current restrict window is set, then all pointer events will
 * be reported only to the restrict window.  The restrict window is
 * normally set during an automatic button grab.
 *
 * The mouse capture state specifies whether the window system will
 * report mouse events outside of any Tk toplevels.  This is set
 * during a global grab or an automatic button grab.
 *
 * The transitions between different states is given in the following
 * table:
 *
 * Event\State	U	B	G	GB
 * -----------	--	--	--	--
 * FirstPress	B	B	GB	GB
 * Press	B	B	G	GB
 * Release	U	B	G	GB
 * LastRelease	U	U	G	G
 * Grab		G	G	G	G
 * Ungrab	U	B	U	U
 *
 * Note: U=Ungrabbed, B=Button, G=Grabbed, GB=Grab and Button
 *
 * In addition, the following conditions are always true:
 *
 * State\Variable	Grab	     Restrict	     Capture
 * --------------	----	     --------	     -------
 * Ungrabbed		 0		0		0
 * Button		 0		1		1
 * Grabbed		 1		0		b/g
 * Grab and Button	 1		1		1
 *
 * Note: 0 means variable is set to NULL, 1 means variable is set to
 * some window, b/g means the variable is set to a window if a button
 * is currently down or a global grab is in effect.
 *
 * The final complication to all of this is enter and leave events.
 * In order to correctly handle all of the various cases, Tk cannot
 * rely on X enter/leave events in all situations.  The following
 * describes the correct sequence of enter and leave events that
 * should be observed by Tk scripts:
 *
 * Event(state)		Enter/Leave From -> To
 * ------------		----------------------
 * LastRelease(B | GB): restrict window -> anc(grab window, event window)
 * Grab(U | B): 	event window -> anc(grab window, event window)
 * Grab(G):		anc(old grab window, event window) ->
 * 				anc(new grab window, event window)
 * Grab(GB):		restrict window -> anc(new grab window, event window)
 * Ungrab(G):		anc(grab window, event window) -> event window
 * Ungrab(GB):		restrict window -> event window
 *
 * Note: anc(x,y) returns the least ancestor of y that is in the tree
 * of x, terminating at toplevels.
 */

/*
 * The following structure is used to pass information to
 * GrabRestrictProc from EatGrabEvents.
 */

typedef struct {
    Display *display;		/* Display from which to discard events. */
    unsigned int serial;	/* Serial number with which to compare. */
} GrabInfo;

/*
 * Bit definitions for grabFlags field of TkDisplay structures:
 *
 * GRAB_GLOBAL			1 means this is a global grab (we grabbed via
 *				the server so all applications are locked out).
 *				0 means this is a local grab that affects
 *				only this application.
 * GRAB_TEMP_GLOBAL		1 means we've temporarily grabbed via the
 *				server because a button is down and we want
 *				to make sure that we get the button-up
 *				event.  The grab will be released when the
 *				last mouse button goes up.
 */

#define GRAB_GLOBAL		1
#define GRAB_TEMP_GLOBAL	4

/*
 * The following structure is a Tcl_Event that triggers a change in
 * the grabWinPtr field of a display.  This event guarantees that
 * the change occurs in the proper order relative to enter and leave
 * events.
 */

typedef struct NewGrabWinEvent {
    Tcl_Event header;		/* Standard information for all Tcl events. */
    TkDisplay *dispPtr;		/* Display whose grab window is to change. */
    Window grabWindow;		/* New grab window for display.  This is
				 * recorded instead of a (TkWindow *) because
				 * it will allow us to detect cases where
				 * the window is destroyed before this event
				 * is processed. */
} NewGrabWinEvent;

/*
 * The following magic value is stored in the "send_event" field of
 * EnterNotify and LeaveNotify events that are generated in this
 * file.  This allows us to separate "real" events coming from the
 * server from those that we generated.
 */

#define GENERATED_EVENT_MAGIC ((Bool) 0x147321ac)

/*
 * Mask that selects any of the state bits corresponding to buttons,
 * plus masks that select individual buttons' bits:
 */

#define ALL_BUTTONS \
	(Button1Mask|Button2Mask|Button3Mask|Button4Mask|Button5Mask)
static unsigned int buttonStates[] = {
    Button1Mask, Button2Mask, Button3Mask, Button4Mask, Button5Mask
};

/*
 * Forward declarations for procedures declared later in this file:
 */

static void		EatGrabEvents _ANSI_ARGS_((TkDisplay *dispPtr,
			    unsigned int serial));
static TkWindow *	FindCommonAncestor _ANSI_ARGS_((TkWindow *winPtr1,
			    TkWindow *winPtr2, int *countPtr1,
			    int *countPtr2));
static Tk_RestrictAction GrabRestrictProc _ANSI_ARGS_((ClientData arg,
			    XEvent *eventPtr));
static int		GrabWinEventProc _ANSI_ARGS_((Tcl_Event *evPtr,
			    int flags));
static void		MovePointer2 _ANSI_ARGS_((TkWindow *sourcePtr,
			    TkWindow *destPtr, int mode, int leaveEvents,
			    int EnterEvents));
static void		QueueGrabWindowChange _ANSI_ARGS_((TkDisplay *dispPtr,
			    TkWindow *grabWinPtr));
static void		ReleaseButtonGrab _ANSI_ARGS_((TkDisplay *dispPtr));

/*
 *----------------------------------------------------------------------
 *
 * Tk_GrabObjCmd --
 *
 *	This procedure is invoked to process the "grab" Tcl command.
 *	See the user documentation for details on what it does.
 *
 * Results:
 *	A standard Tcl result.
 *
 * Side effects:
 *	See the user documentation.
 *
 *----------------------------------------------------------------------
 */

	/* ARGSUSED */
int
Tk_GrabObjCmd(clientData, interp, objc, objv)
    ClientData clientData;	/* Main window associated with
				 * interpreter. */
    Tcl_Interp *interp;		/* Current interpreter. */
    int objc;			/* Number of arguments. */
    Tcl_Obj *CONST objv[];	/* Argument objects. */
{
    int globalGrab;
    Tk_Window tkwin;
    TkDisplay *dispPtr;
    char *arg;
    int index;
    int len;
    static CONST char *optionStrings[] = { "current", "release",
					 "set", "status",          NULL };

    static CONST char *flagStrings[] = { "-global",          NULL };

    enum options { GRABCMD_CURRENT, GRABCMD_RELEASE,
		       GRABCMD_SET, GRABCMD_STATUS };

    if (objc < 2) {
	/*
	 * Can't use Tcl_WrongNumArgs here because we want the message to
	 * read:
	 * wrong # args: should be "cmd ?-global window" or "cmd option
	 *    ?arg arg ...?"
	 * We can fake it with Tcl_WrongNumArgs if we assume the command name
	 * is "grab", but if it has been aliased, the message will be
	 * incorrect.
	 */
	Tcl_ResetResult(interp);
	Tcl_AppendResult(interp, "wrong # args: should be \"",
		Tcl_GetString(objv[0]), " ?-global? window\" or \"",
		Tcl_GetString(objv[0]), " option ?arg arg ...?\"",
		         NULL);
	return TCL_ERROR;
    }

    /*
     * First check for a window name or "-global" as the first argument.
     */

    arg = Tcl_GetStringFromObj(objv[1], &len);
    if (arg[0] == '.') {
	/* [grab window] */
	if (objc != 2) {
	    Tcl_WrongNumArgs(interp, 1, objv, "?-global? window");
	    return TCL_ERROR;
	}
	tkwin = Tk_NameToWindow(interp, arg, (Tk_Window) clientData);
	if (tkwin == NULL) {
	    return TCL_ERROR;
	}
	return Tk_Grab(interp, tkwin, 0);
    } else if (arg[0] == '-' && len > 1) {
	if (Tcl_GetIndexFromObj(interp, objv[1], flagStrings, "option", 0,
		&index) != TCL_OK) {
	    return TCL_ERROR;
	}

	/* [grab -global window] */
	if (objc != 3) {
	    Tcl_WrongNumArgs(interp, 1, objv, "?-global? window");
	    return TCL_ERROR;
	}
	tkwin = Tk_NameToWindow(interp, Tcl_GetString(objv[2]),
		(Tk_Window) clientData);
	if (tkwin == NULL) {
	    return TCL_ERROR;
	}
	return Tk_Grab(interp, tkwin, 1);
    }

    /*
     * First argument is not a window name and not "-global", find out
     * which option it is.
     */

    if (Tcl_GetIndexFromObj(interp, objv[1], optionStrings, "option", 0,
	    &index) != TCL_OK) {
	return TCL_ERROR;
    }

    switch ((enum options) index) {
	case GRABCMD_CURRENT: {
	    /* [grab current ?window?] */
	    if (objc > 3) {
		Tcl_WrongNumArgs(interp, 1, objv, "current ?window?");
		return TCL_ERROR;
	    }
	    if (objc == 3) {
		tkwin = Tk_NameToWindow(interp,
			Tcl_GetString(objv[2]), (Tk_Window) clientData);
		if (tkwin == NULL) {
		    return TCL_ERROR;
		}
		dispPtr = ((TkWindow *) tkwin)->dispPtr;
		if (dispPtr->eventualGrabWinPtr != NULL) {
		    Tcl_SetObjResult(interp,LangWidgetObj(interp,(Tk_Window)(dispPtr->eventualGrabWinPtr)));

		}
	    } else {
		for (dispPtr = TkGetDisplayList(); dispPtr != NULL;
		     dispPtr = dispPtr->nextPtr) {
		    if (dispPtr->eventualGrabWinPtr != NULL) {
			Tcl_AppendElement(interp,
				dispPtr->eventualGrabWinPtr->pathName);
		    }
		}
	    }
	    return TCL_OK;
	}

	case GRABCMD_RELEASE: {
	    /* [grab release window] */
	    if (objc != 3) {
		Tcl_WrongNumArgs(interp, 1, objv, "release window");
		return TCL_ERROR;
	    }
	    tkwin = Tk_NameToWindow(interp,
		    Tcl_GetString(objv[2]), (Tk_Window) clientData);
	    if (tkwin == NULL) {
		Tcl_ResetResult(interp);
	    } else {
		Tk_Ungrab(tkwin);
	    }
	    break;
	}

	case GRABCMD_SET: {
	    /* [grab set ?-global? window] */
	    if ((objc != 3) && (objc != 4)) {
		Tcl_WrongNumArgs(interp, 1, objv, "set ?-global? window");
		return TCL_ERROR;
	    }
	    if (objc == 3) {
		globalGrab = 0;
		tkwin = Tk_NameToWindow(interp,
			Tcl_GetString(objv[2]), (Tk_Window) clientData);
	    } else {
		globalGrab = 1;
		/*
		 * We could just test the argument by hand instead of using
		 * Tcl_GetIndexFromObj; the benefit of using the function is
		 * that it sets up the error message for us, so we are
		 * certain to be consistant with the rest of Tcl.
		 */
		if (Tcl_GetIndexFromObj(interp, objv[2], flagStrings, "option",
			0, &index) != TCL_OK) {
		    return TCL_ERROR;
		}
		tkwin = Tk_NameToWindow(interp,
			Tcl_GetString(objv[3]), (Tk_Window) clientData);
	    }
	    if (tkwin == NULL) {
		return TCL_ERROR;
	    }
	    return Tk_Grab(interp, tkwin, globalGrab);
	}

	case GRABCMD_STATUS: {
	    /* [grab status window] */
	    TkWindow *winPtr;

	    if (objc != 3) {
		Tcl_WrongNumArgs(interp, 1, objv, "status window");
		return TCL_ERROR;
	    }
	    winPtr = (TkWindow *) Tk_NameToWindow(interp,
		    Tcl_GetString(objv[2]), (Tk_Window) clientData);
	    if (winPtr == NULL) {
		return TCL_ERROR;
	    }
	    dispPtr = winPtr->dispPtr;
	    if (dispPtr->eventualGrabWinPtr != winPtr) {
		Tcl_SetResult(interp, "none", TCL_STATIC);
	    } else if (dispPtr->grabFlags & GRAB_GLOBAL) {
		Tcl_SetResult(interp, "global", TCL_STATIC);
	    } else {
		Tcl_SetResult(interp, "local", TCL_STATIC);
	    }
	    break;
	}
    }

    return TCL_OK;
}

/*
 *----------------------------------------------------------------------
 *
 * Tk_Grab --
 *
 *	Grabs the pointer and keyboard, so that mouse-related events are
 *	only reported relative to a given window and its descendants.
 *
 * Results:
 *	A standard Tcl result is returned.  TCL_OK is the normal return
 *	value;  if the grab could not be set then TCL_ERROR is returned
 *	and the interp's result will hold an error message.
 *
 * Side effects:
 *	Once this call completes successfully, no window outside the
 *	tree rooted at tkwin will receive pointer- or keyboard-related
 *	events until the next call to Tk_Ungrab.  If a previous grab was
 *	in effect within this application, then it is replaced with a new
 *	one.
 *
 *----------------------------------------------------------------------
 */

int
Tk_Grab(interp, tkwin, grabGlobal)
    Tcl_Interp *interp;			/* Used for error reporting. */
    Tk_Window tkwin;			/* Window on whose behalf the pointer
					 * is to be grabbed. */
    int grabGlobal;			/* Non-zero means issue a grab to the
					 * server so that no other application
					 * gets mouse or keyboard events.
					 * Zero means the grab only applies
					 * within this application. */
{
    int grabResult, numTries;
    TkWindow *winPtr = (TkWindow *) tkwin;
    TkDisplay *dispPtr = winPtr->dispPtr;
    TkWindow *winPtr2;
    unsigned int serial;

    ReleaseButtonGrab(dispPtr);
    if (dispPtr->eventualGrabWinPtr != NULL) {
	if ((dispPtr->eventualGrabWinPtr == winPtr)
		&& (grabGlobal == ((dispPtr->grabFlags & GRAB_GLOBAL) != 0))) {
	    return TCL_OK;
	}
	if (dispPtr->eventualGrabWinPtr->mainPtr != winPtr->mainPtr) {
	    alreadyGrabbed:
	    Tcl_SetResult(interp, "grab failed: another application has grab", TCL_STATIC);

	    return TCL_ERROR;
	}
	Tk_Ungrab((Tk_Window) dispPtr->eventualGrabWinPtr);
    }

    Tk_MakeWindowExist(tkwin);
    if (!grabGlobal) {
	Window dummy1, dummy2;
	int dummy3, dummy4, dummy5, dummy6;
	unsigned int state;

	/*
	 * Local grab.  However, if any mouse buttons are down, turn
	 * it into a global grab temporarily, until the last button
	 * goes up.  This does two things: (a) it makes sure that we
	 * see the button-up event;  and (b) it allows us to track mouse
	 * motion among all of the windows of this application.
	 */

	dispPtr->grabFlags &= ~(GRAB_GLOBAL|GRAB_TEMP_GLOBAL);
	XQueryPointer(dispPtr->display, winPtr->window, &dummy1,
		&dummy2, &dummy3, &dummy4, &dummy5, &dummy6, &state);
	if ((state & ALL_BUTTONS) != 0) {
	    dispPtr->grabFlags |= GRAB_TEMP_GLOBAL;
	    goto setGlobalGrab;
	}
    } else {
	dispPtr->grabFlags |= GRAB_GLOBAL;
	setGlobalGrab:

	/*
	 * Tricky point: must ungrab before grabbing.  This is needed
	 * in case there is a button auto-grab already in effect.  If
	 * there is, and the mouse has moved to a different window, X
	 * won't generate enter and leave events to move the mouse if
	 * we grab without ungrabbing.
	 */

	XUngrabPointer(dispPtr->display, CurrentTime);
	serial = NextRequest(dispPtr->display);
	/*
	 * Another tricky point: there are races with some window
	 * managers that can cause grabs to fail because the window
	 * manager hasn't released its grab quickly enough.  To work
	 * around this problem, retry a few times after AlreadyGrabbed
	 * errors to give the grab release enough time to register with
	 * the server.
	 */

	grabResult = 0;			/* Needed only to prevent gcc
					 * compiler warnings. */
	for (numTries = 0; numTries < 10; numTries++) {
	    grabResult = XGrabPointer(dispPtr->display, winPtr->window,
		    True, ButtonPressMask|ButtonReleaseMask|ButtonMotionMask
		    |PointerMotionMask, GrabModeAsync, GrabModeAsync, None,
		    winPtr->atts.cursor, CurrentTime);
	    if (grabResult != AlreadyGrabbed) {
		break;
	    }
	    Tcl_Sleep(100);
	}
	if (grabResult != 0) {
	    grabError:
	    if (grabResult == GrabNotViewable) {
		Tcl_SetResult(interp, "grab failed: window not viewable", TCL_STATIC);

	    } else if (grabResult == AlreadyGrabbed) {
		goto alreadyGrabbed;
	    } else if (grabResult == GrabFrozen) {
		Tcl_SetResult(interp, "grab failed: keyboard or pointer frozen", TCL_STATIC);

	    } else if (grabResult == GrabInvalidTime) {
		Tcl_SetResult(interp, "grab failed: invalid time", TCL_STATIC);

	    } else {
		char msg[64 + TCL_INTEGER_SPACE];

		sprintf(msg, "grab failed for unknown reason (code %d)",
			grabResult);
		Tcl_AppendResult(interp, msg,          NULL);
	    }
	    return TCL_ERROR;
	}
	grabResult = XGrabKeyboard(dispPtr->display, Tk_WindowId(tkwin),
		False, GrabModeAsync, GrabModeAsync, CurrentTime);
	if (grabResult != 0) {
	    XUngrabPointer(dispPtr->display, CurrentTime);
	    goto grabError;
	}

	/*
	 * Eat up any grab-related events generated by the server for the
	 * grab.  There are several reasons for doing this:
	 *
	 * 1. We have to synthesize the events for local grabs anyway, since
	 *    the server doesn't participate in them.
	 * 2. The server doesn't always generate the right events for global
	 *    grabs (e.g. it generates events even if the current window is
	 *    in the grab tree, which we don't want).
	 * 3. We want all the grab-related events to be processed immediately
	 *    (before other events that are already queued); events coming
	 *    from the server will be in the wrong place, but events we
	 *    synthesize here will go to the front of the queue.
	 */

	EatGrabEvents(dispPtr, serial);
    }

    /*
     * Synthesize leave events to move the pointer from its current window
     * up to the lowest ancestor that it has in common with the grab window.
     * However, only do this if the pointer is outside the grab window's
     * subtree but inside the grab window's application.
     */

    if ((dispPtr->serverWinPtr != NULL)
	    && (dispPtr->serverWinPtr->mainPtr == winPtr->mainPtr)) {
	for (winPtr2 = dispPtr->serverWinPtr; ; winPtr2 = winPtr2->parentPtr) {
	    if (winPtr2 == winPtr) {
		break;
	    }
	    if (winPtr2 == NULL) {
		MovePointer2(dispPtr->serverWinPtr, winPtr, NotifyGrab, 1, 0);
		break;
	    }
	}
    }
    QueueGrabWindowChange(dispPtr, winPtr);
    return TCL_OK;
}

/*
 *----------------------------------------------------------------------
 *
 * Tk_Ungrab --
 *
 *	Releases a grab on the mouse pointer and keyboard, if there
 *	is one set on the specified window.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Pointer and keyboard events will start being delivered to other
 *	windows again.
 *
 *----------------------------------------------------------------------
 */

void
Tk_Ungrab(tkwin)
    Tk_Window tkwin;			/* Window whose grab should be
					 * released. */
{
    TkDisplay *dispPtr;
    TkWindow *grabWinPtr, *winPtr;
    unsigned int serial;

    grabWinPtr = (TkWindow *) tkwin;
    dispPtr = grabWinPtr->dispPtr;
    if (grabWinPtr != dispPtr->eventualGrabWinPtr) {
	return;
    }
    ReleaseButtonGrab(dispPtr);
    QueueGrabWindowChange(dispPtr, (TkWindow *) NULL);
    if (dispPtr->grabFlags & (GRAB_GLOBAL|GRAB_TEMP_GLOBAL)) {
	dispPtr->grabFlags &= ~(GRAB_GLOBAL|GRAB_TEMP_GLOBAL);
	serial = NextRequest(dispPtr->display);
	XUngrabPointer(dispPtr->display, CurrentTime);
	XUngrabKeyboard(dispPtr->display, CurrentTime);
	EatGrabEvents(dispPtr, serial);
    }

    /*
     * Generate events to move the pointer back to the window where it
     * really is.  Some notes:
     * 1. As with grabs, only do this if the "real" window is not a
     *    descendant of the grab window, since in this case the pointer
     *    is already where it's supposed to be.
     * 2. If the "real" window is in some other application then don't
     *    generate any events at all, since everything's already been
     *    reported correctly.
     * 3. Only generate enter events.  Don't generate leave events,
     *    because we never told the lower-level windows that they
     *    had the pointer in the first place.
     */

    for (winPtr = dispPtr->serverWinPtr; ; winPtr = winPtr->parentPtr) {
	if (winPtr == grabWinPtr) {
	    break;
	}
	if (winPtr == NULL) {
	    if ((dispPtr->serverWinPtr == NULL) ||
		    (dispPtr->serverWinPtr->mainPtr == grabWinPtr->mainPtr)) {
		MovePointer2(grabWinPtr, dispPtr->serverWinPtr,
			NotifyUngrab, 0, 1);
	    }
	    break;
	}
    }
}

/*
 *----------------------------------------------------------------------
 *
 * ReleaseButtonGrab --
 *
 *	This procedure is called to release a simulated button grab, if
 *	there is one in effect.  A button grab is present whenever
 *	dispPtr->buttonWinPtr is non-NULL or when the GRAB_TEMP_GLOBAL
 *	flag is set.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	DispPtr->buttonWinPtr is reset to NULL, and enter and leave
 *	events are generated if necessary to move the pointer from
 *	the button grab window to its current window.
 *
 *----------------------------------------------------------------------
 */

static void
ReleaseButtonGrab(dispPtr)
    register TkDisplay *dispPtr;	/* Display whose button grab is to be
					 * released. */
{
    unsigned int serial;

    if (dispPtr->buttonWinPtr != NULL) {
	if (dispPtr->buttonWinPtr != dispPtr->serverWinPtr) {
	    MovePointer2(dispPtr->buttonWinPtr, dispPtr->serverWinPtr,
		    NotifyUngrab, 1, 1);
	}
	dispPtr->buttonWinPtr = NULL;
    }
    if (dispPtr->grabFlags & GRAB_TEMP_GLOBAL) {
	dispPtr->grabFlags &= ~GRAB_TEMP_GLOBAL;
	serial = NextRequest(dispPtr->display);
	XUngrabPointer(dispPtr->display, CurrentTime);
	XUngrabKeyboard(dispPtr->display, CurrentTime);
	EatGrabEvents(dispPtr, serial);
    }
}

/*
 *----------------------------------------------------------------------
 *
 * TkPointerEvent --
 *
 *	This procedure is called for each pointer-related event, before
 *	the event has been processed.  It does various things to make
 *	grabs work correctly.
 *
 * Results:
 *	If the return value is 1 it means the event should be processed
 *	(event handlers should be invoked).  If the return value is 0
 *	it means the event should be ignored in order to make grabs
 *	work correctly.  In some cases this procedure modifies the event.
 *
 * Side effects:
 *	Grab state information may be updated.  New events may also be
 *	pushed back onto the event queue to replace or augment the
 *	one passed in here.
 *
 *----------------------------------------------------------------------
 */

int
TkPointerEvent(eventPtr, winPtr)
    register XEvent *eventPtr;		/* Pointer to the event. */
    TkWindow *winPtr;			/* Tk's information for window
					 * where event was reported. */
{
    register TkWindow *winPtr2;
    TkDisplay *dispPtr = winPtr->dispPtr;
    unsigned int serial;
    int outsideGrabTree = 0;
    int ancestorOfGrab = 0;
    int appGrabbed = 0;			/* Non-zero means event is being
					 * reported to an application that is
					 * affected by the grab. */

    /*
     * Collect information about the grab (if any).
     */

    switch (TkGrabState(winPtr)) {
	case TK_GRAB_IN_TREE:
	    appGrabbed = 1;
	    break;
	case TK_GRAB_ANCESTOR:
	    appGrabbed = 1;
	    outsideGrabTree = 1;
	    ancestorOfGrab = 1;
	    break;
	case TK_GRAB_EXCLUDED:
	    appGrabbed = 1;
	    outsideGrabTree = 1;
	    break;
    }

    if ((eventPtr->type == EnterNotify) || (eventPtr->type == LeaveNotify)) {
	/*
	 * Keep track of what window the mouse is *really* over.
	 * Any events that we generate have a special send_event value,
	 * which is detected below and used to ignore the event for
	 * purposes of setting serverWinPtr.
	 */

	if (eventPtr->xcrossing.send_event != GENERATED_EVENT_MAGIC) {
	    if ((eventPtr->type == LeaveNotify) &&
		    (winPtr->flags & TK_TOP_HIERARCHY)) {
		dispPtr->serverWinPtr = NULL;
	    } else {
		dispPtr->serverWinPtr = winPtr;
	    }
	}

	/*
	 * When a grab is active, X continues to report enter and leave
	 * events for windows outside the tree of the grab window:
	 * 1. Detect these events and ignore them except for
	 *    windows above the grab window.
	 * 2. Allow Enter and Leave events to pass through the
	 *    windows above the grab window, but never let them
	 *    end up with the pointer *in* one of those windows.
	 */

	if (dispPtr->grabWinPtr != NULL) {
	    if (outsideGrabTree && appGrabbed) {
		if (!ancestorOfGrab) {
		    return 0;
		}
		switch (eventPtr->xcrossing.detail) {
		    case NotifyInferior:
			return 0;
		    case NotifyAncestor:
			eventPtr->xcrossing.detail = NotifyVirtual;
			break;
		    case NotifyNonlinear:
			eventPtr->xcrossing.detail = NotifyNonlinearVirtual;
			break;
		}
	    }

	    /*
	     * Make buttons have the same grab-like behavior inside a grab
	     * as they do outside a grab:  do this by ignoring enter and
	     * leave events except for the window in which the button was
	     * pressed.
	     */

	    if ((dispPtr->buttonWinPtr != NULL)
		    && (winPtr != dispPtr->buttonWinPtr)) {
		return 0;
	    }
	}
	return 1;
    }

    if (!appGrabbed) {
	return 1;
    }

    if (eventPtr->type == MotionNotify) {
	/*
	 * When grabs are active, X reports motion events relative to the
	 * window under the pointer.  Instead, it should report the events
	 * relative to the window the button went down in, if there is a
	 * button down.  Otherwise, if the pointer window is outside the
	 * subtree of the grab window, the events should be reported
	 * relative to the grab window.  Otherwise, the event should be
	 * reported to the pointer window.
	 */

	winPtr2 = winPtr;
	if (dispPtr->buttonWinPtr != NULL) {
	    winPtr2 = dispPtr->buttonWinPtr;
	} else if (outsideGrabTree || (dispPtr->serverWinPtr == NULL)) {
	    winPtr2 = dispPtr->grabWinPtr;
	}
	if (winPtr2 != winPtr) {
	    TkChangeEventWindow(eventPtr, winPtr2);
	    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
	    return 0;
	}
	return 1;
    }

    /*
     * Process ButtonPress and ButtonRelease events:
     * 1. Keep track of whether a button is down and what window it
     *    went down in.
     * 2. If the first button goes down outside the grab tree, pretend
     *    it went down in the grab window.  Note: it's important to
     *    redirect events to the grab window like this in order to make
     *    things like menus work, where button presses outside the
     *    grabbed menu need to be seen.  An application can always
     *    ignore the events if they occur outside its window.
     * 3. If a button press or release occurs outside the window where
     *    the first button was pressed, retarget the event so it's reported
     *    to the window where the first button was pressed.
     * 4. If the last button is released in a window different than where
     *    the first button was pressed, generate Enter/Leave events to
     *    move the mouse from the button window to its current window.
     * 5. If the grab is set at a time when a button is already down, or
     *    if the window where the button was pressed was deleted, then
     *    dispPtr->buttonWinPtr will stay NULL.  Just forget about the
     *    auto-grab for the button press;  events will go to whatever
     *    window contains the pointer.  If this window isn't in the grab
     *    tree then redirect events to the grab window.
     * 6. When a button is pressed during a local grab, the X server sets
     *    a grab of its own, since it doesn't even know about our local
     *    grab.  This causes enter and leave events no longer to be
     *    generated in the same way as for global grabs.  To eliminate this
     *    problem, set a temporary global grab when the first button goes
     *    down and release it when the last button comes up.
     */

    if ((eventPtr->type == ButtonPress) || (eventPtr->type == ButtonRelease)) {
	winPtr2 = dispPtr->buttonWinPtr;
	if (winPtr2 == NULL) {
	    if (outsideGrabTree) {
		winPtr2 = dispPtr->grabWinPtr;			/* Note 5. */
	    } else {
		winPtr2 = winPtr;				/* Note 5. */
	    }
	}
	if (eventPtr->type == ButtonPress) {
	    if ((eventPtr->xbutton.state & ALL_BUTTONS) == 0) {
		if (outsideGrabTree) {
		    TkChangeEventWindow(eventPtr, dispPtr->grabWinPtr);
		    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
		    return 0;					/* Note 2. */
		}
		if (!(dispPtr->grabFlags & GRAB_GLOBAL)) {	/* Note 6. */
		    serial = NextRequest(dispPtr->display);
		    if (XGrabPointer(dispPtr->display,
			    dispPtr->grabWinPtr->window, True,
			    ButtonPressMask|ButtonReleaseMask|ButtonMotionMask,
			    GrabModeAsync, GrabModeAsync, None, dispPtr->eventualGrabWinPtr->atts.cursor,
			    CurrentTime) == 0) {
			EatGrabEvents(dispPtr, serial);
			if (XGrabKeyboard(dispPtr->display, winPtr->window,
				False, GrabModeAsync, GrabModeAsync,
				CurrentTime) == 0) {
			    dispPtr->grabFlags |= GRAB_TEMP_GLOBAL;
			} else {
			    XUngrabPointer(dispPtr->display, CurrentTime);
			}
		    }
		}
		dispPtr->buttonWinPtr = winPtr;
		return 1;
	    }
	} else {
	    if ((eventPtr->xbutton.state & ALL_BUTTONS)
		    == buttonStates[eventPtr->xbutton.button - Button1]) {
		ReleaseButtonGrab(dispPtr);			/* Note 4. */
	    }
	}
	if (winPtr2 != winPtr) {
	    TkChangeEventWindow(eventPtr, winPtr2);
	    Tk_QueueWindowEvent(eventPtr, TCL_QUEUE_HEAD);
	    return 0;						/* Note 3. */
	}
    }

    return 1;
}

/*
 *----------------------------------------------------------------------
 *
 * TkChangeEventWindow --
 *
 *	Given an event and a new window to which the event should be
 *	retargeted, modify fields of the event so that the event is
 *	properly retargeted to the new window.
 *
 * Results:
 *	The following fields of eventPtr are modified:  window,
 *	subwindow, x, y, same_screen.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

void
TkChangeEventWindow(eventPtr, winPtr)
    register XEvent *eventPtr;	/* Event to retarget.  Must have
				 * type ButtonPress, ButtonRelease, KeyPress,
				 * KeyRelease, MotionNotify, EnterNotify,
				 * or LeaveNotify. */
    TkWindow *winPtr;		/* New target window for event. */
{
    int x, y, sameScreen, bd;
    register TkWindow *childPtr;

    eventPtr->xmotion.window = Tk_WindowId(winPtr);
    if (eventPtr->xmotion.root ==
	    RootWindow(winPtr->display, winPtr->screenNum)) {
	Tk_GetRootCoords((Tk_Window) winPtr, &x, &y);
	eventPtr->xmotion.x = eventPtr->xmotion.x_root - x;
	eventPtr->xmotion.y = eventPtr->xmotion.y_root - y;
	eventPtr->xmotion.subwindow = None;
	for (childPtr = winPtr->childList; childPtr != NULL;
		childPtr = childPtr->nextPtr) {
	    if (childPtr->flags & TK_TOP_HIERARCHY) {
		continue;
	    }
	    x = eventPtr->xmotion.x - childPtr->changes.x;
	    y = eventPtr->xmotion.y - childPtr->changes.y;
	    bd = childPtr->changes.border_width;
	    if ((x >= -bd) && (y >= -bd)
		    && (x < (childPtr->changes.width + bd))
		    && (y < (childPtr->changes.height + bd))) {
		eventPtr->xmotion.subwindow = childPtr->window;
	    }
	}
	sameScreen = 1;
    } else {
	eventPtr->xmotion.x = 0;
	eventPtr->xmotion.y = 0;
	eventPtr->xmotion.subwindow = None;
	sameScreen = 0;
    }
    if (eventPtr->type == MotionNotify) {
	eventPtr->xmotion.same_screen = sameScreen;
    } else {
	eventPtr->xbutton.same_screen = sameScreen;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * TkInOutEvents --
 *
 *	This procedure synthesizes EnterNotify and LeaveNotify events
 *	to correctly transfer the pointer from one window to another.
 *	It can also be used to generate FocusIn and FocusOut events
 *	to move the input focus.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Synthesized events may be pushed back onto the event queue.
 *	The event pointed to by eventPtr is modified.
 *
 *----------------------------------------------------------------------
 */

void
TkInOutEvents(eventPtr, sourcePtr, destPtr, leaveType, enterType, position)
    XEvent *eventPtr;		/* A template X event.  Must have all fields
				 * properly set except for type, window,
				 * subwindow, x, y, detail, and same_screen
				 * (Not all of these fields are valid for
				 * FocusIn/FocusOut events;  x_root and y_root
				 * must be valid for Enter/Leave events, even
				 * though x and y needn't be valid). */
    TkWindow *sourcePtr;	/* Window that used to have the pointer or
				 * focus (NULL means it was not in a window
				 * managed by this process). */
    TkWindow *destPtr;		/* Window that is to end up with the pointer
				 * or focus (NULL means it's not one managed
				 * by this process). */
    int leaveType;		/* Type of events to generate for windows
				 * being left (LeaveNotify or FocusOut).  0
				 * means don't generate leave events. */
    int enterType;		/* Type of events to generate for windows
				 * being entered (EnterNotify or FocusIn).  0
				 * means don't generate enter events. */
    Tcl_QueuePosition position;	/* Position at which events are added to
				 * the system event queue. */
{
    register TkWindow *winPtr;
    int upLevels, downLevels, i, j, focus;

    /*
     * There are four possible cases to deal with:
     *
     * 1. SourcePtr and destPtr are the same.  There's nothing to do in
     *    this case.
     * 2. SourcePtr is an ancestor of destPtr in the same top-level
     *    window.  Must generate events down the window tree from source
     *    to dest.
     * 3. DestPtr is an ancestor of sourcePtr in the same top-level
     *    window.  Must generate events up the window tree from sourcePtr
     *    to destPtr.
     * 4. All other cases.  Must first generate events up the window tree
     *    from sourcePtr to its top-level, then down from destPtr's
     *    top-level to destPtr. This form is called "non-linear."
     *
     * The call to FindCommonAncestor separates these four cases and decides
     * how many levels up and down events have to be generated for.
     */

    if (sourcePtr == destPtr) {
	return;
    }
    if ((leaveType == FocusOut) || (enterType == FocusIn)) {
	focus = 1;
    } else {
	focus = 0;
    }
    FindCommonAncestor(sourcePtr, destPtr, &upLevels, &downLevels);

    /*
     * Generate enter/leave events and add them to the grab event queue.
     */


#define QUEUE(w, t, d)					\
    if (w->window != None) {				\
	eventPtr->type = t;				\
	if (focus) {					\
	    eventPtr->xfocus.window = w->window;	\
	    eventPtr->xfocus.detail = d;		\
	} else {					\
	    eventPtr->xcrossing.detail = d;		\
	    TkChangeEventWindow(eventPtr, w);		\
	}						\
	Tk_QueueWindowEvent(eventPtr, position);	\
    }

    if (downLevels == 0) {

	/*
	 * SourcePtr is an inferior of destPtr.
	 */

	if (leaveType != 0) {
	    QUEUE(sourcePtr, leaveType, NotifyAncestor);
	    for (winPtr = sourcePtr->parentPtr, i = upLevels-1; i > 0;
		    winPtr = winPtr->parentPtr, i--) {
		QUEUE(winPtr, leaveType, NotifyVirtual);
	    }
	}
	if ((enterType != 0) && (destPtr != NULL)) {
	    QUEUE(destPtr, enterType, NotifyInferior);
	}
    } else if (upLevels == 0) {

	/*
	 * DestPtr is an inferior of sourcePtr.
	 */

	if ((leaveType != 0) && (sourcePtr != NULL)) {
	    QUEUE(sourcePtr, leaveType, NotifyInferior);
	}
	if (enterType != 0) {
	    for (i = downLevels-1; i > 0; i--) {
		for (winPtr = destPtr->parentPtr, j = 1; j < i;
			winPtr = winPtr->parentPtr, j++) {
		}
		QUEUE(winPtr, enterType, NotifyVirtual);
	    }
	    if (destPtr != NULL) {
		QUEUE(destPtr, enterType, NotifyAncestor);
	    }
	}
    } else {

	/*
	 * Non-linear:  neither window is an inferior of the other.
	 */

	if (leaveType != 0) {
	    QUEUE(sourcePtr, leaveType, NotifyNonlinear);
	    for (winPtr = sourcePtr->parentPtr, i = upLevels-1; i > 0;
		    winPtr = winPtr->parentPtr, i--) {
		QUEUE(winPtr, leaveType, NotifyNonlinearVirtual);
	    }
	}
	if (enterType != 0) {
	    for (i = downLevels-1; i > 0; i--) {
		for (winPtr = destPtr->parentPtr, j = 1; j < i;
			winPtr = winPtr->parentPtr, j++) {
		}
		QUEUE(winPtr, enterType, NotifyNonlinearVirtual);
	    }
	    if (destPtr != NULL) {
		QUEUE(destPtr, enterType, NotifyNonlinear);
	    }
	}
    }
}

/*
 *----------------------------------------------------------------------
 *
 * MovePointer2 --
 *
 *	This procedure synthesizes  EnterNotify and LeaveNotify events
 *	to correctly transfer the pointer from one window to another.
 *	It is different from TkInOutEvents in that no template X event
 *	needs to be supplied;  this procedure generates the template
 *	event and calls TkInOutEvents.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Synthesized events may be pushed back onto the event queue.
 *
 *----------------------------------------------------------------------
 */

static void
MovePointer2(sourcePtr, destPtr, mode, leaveEvents, enterEvents)
    TkWindow *sourcePtr;	/* Window currently containing pointer (NULL
				 * means it's not one managed by this
				 * process). */
    TkWindow *destPtr;		/* Window that is to end up containing the
				 * pointer (NULL means it's not one managed
				 * by this process). */
    int mode;			/* Mode for enter/leave events, such as
				 * NotifyNormal or NotifyUngrab. */
    int leaveEvents;		/* Non-zero means generate leave events for the
				 * windows being left.  Zero means don't
				 * generate leave events. */
    int enterEvents;		/* Non-zero means generate enter events for the
				 * windows being entered.  Zero means don't
				 * generate enter events. */
{
    XEvent event;
    Window dummy1, dummy2;
    int dummy3, dummy4;
    TkWindow *winPtr;

    winPtr = sourcePtr;
    if ((winPtr == NULL) || (winPtr->window == None)) {
	winPtr = destPtr;
	if ((winPtr == NULL) || (winPtr->window == None)) {
	    return;
	}
    }

    event.xcrossing.serial = LastKnownRequestProcessed(
	winPtr->display);
    event.xcrossing.send_event = GENERATED_EVENT_MAGIC;
    event.xcrossing.display = winPtr->display;
    event.xcrossing.root = RootWindow(winPtr->display,
	    winPtr->screenNum);
    event.xcrossing.time = TkCurrentTime(winPtr->dispPtr, False);
    /* FALSE because we want a real time (even an old one) not CurrentTime */
    XQueryPointer(winPtr->display, winPtr->window, &dummy1, &dummy2,
	    &event.xcrossing.x_root, &event.xcrossing.y_root,
	    &dummy3, &dummy4, &event.xcrossing.state);
    event.xcrossing.mode = mode;
    event.xcrossing.focus = False;
    TkInOutEvents(&event, sourcePtr, destPtr, (leaveEvents) ? LeaveNotify : 0,
	    (enterEvents) ? EnterNotify : 0, TCL_QUEUE_MARK);
}

/*
 *----------------------------------------------------------------------
 *
 * TkGrabDeadWindow --
 *
 *	This procedure is invoked whenever a window is deleted, so that
 *	grab-related cleanup can be performed.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	Various cleanups happen, such as generating events to move the
 *	pointer back to its "natural" window as if an ungrab had been
 *	done.  See the code.
 *
 *----------------------------------------------------------------------
 */

void
TkGrabDeadWindow(winPtr)
    register TkWindow *winPtr;		/* Window that is in the process
					 * of being deleted. */
{
    TkDisplay *dispPtr = winPtr->dispPtr;

    if (dispPtr->eventualGrabWinPtr == winPtr) {
	/*
	 * Grab window was deleted.  Release the grab.
	 */

	Tk_Ungrab((Tk_Window) dispPtr->eventualGrabWinPtr);
    } else if (dispPtr->buttonWinPtr == winPtr) {
	ReleaseButtonGrab(dispPtr);
    }
    if (dispPtr->serverWinPtr == winPtr) {
	if (winPtr->flags & TK_TOP_HIERARCHY) {
	    dispPtr->serverWinPtr = NULL;
	} else {
	    dispPtr->serverWinPtr = winPtr->parentPtr;
	}
    }
    if (dispPtr->grabWinPtr == winPtr) {
	dispPtr->grabWinPtr = NULL;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * EatGrabEvents --
 *
 *	This procedure is called to eliminate any Enter, Leave,
 *	FocusIn, or FocusOut events in the event queue for a
 *	display that have mode NotifyGrab or NotifyUngrab and
 *	have a serial number no less than a given value and are not
 *	generated by the grab module.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	DispPtr's display gets sync-ed, and some of the events get
 *	removed from the Tk event queue.
 *
 *----------------------------------------------------------------------
 */

static void
EatGrabEvents(dispPtr, serial)
    TkDisplay *dispPtr;		/* Display from which to consume events. */
    unsigned int serial;	/* Only discard events that have a serial
				 * number at least this great. */
{
    Tk_RestrictProc *oldProc;
    GrabInfo info;
    ClientData oldArg, dummy;

    info.display = dispPtr->display;
    info.serial = serial;
    TkpSync(info.display);
    oldProc = Tk_RestrictEvents(GrabRestrictProc, (ClientData)&info, &oldArg);
    while (Tcl_ServiceEvent(TCL_WINDOW_EVENTS)) {
    }
    Tk_RestrictEvents(oldProc, oldArg, &dummy);
}

/*
 *----------------------------------------------------------------------
 *
 * GrabRestrictProc --
 *
 *	A Tk_RestrictProc used by EatGrabEvents to eliminate any
 *	Enter, Leave, FocusIn, or FocusOut events in the event queue
 *	for a display that has mode NotifyGrab or NotifyUngrab and
 *	have a serial number no less than a given value.
 *
 * Results:
 *	Returns either TK_DISCARD_EVENT or TK_DEFER_EVENT.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

static Tk_RestrictAction
GrabRestrictProc(arg, eventPtr)
    ClientData arg;
    XEvent *eventPtr;
{
    GrabInfo *info = (GrabInfo *) arg;
    int mode, diff;

    /*
     * The diff caculation is trickier than it may seem.  Don't forget
     * that serial numbers can wrap around, so can't compare the two
     * serial numbers directly.
     */

    diff = eventPtr->xany.serial - info->serial;
    if ((eventPtr->type == EnterNotify)
	    || (eventPtr->type == LeaveNotify)) {
	mode = eventPtr->xcrossing.mode;
    } else if ((eventPtr->type == FocusIn)
	    || (eventPtr->type == FocusOut)) {
	mode = eventPtr->xfocus.mode;
    } else {
	mode = NotifyNormal;
    }
    if ((info->display != eventPtr->xany.display) || (mode == NotifyNormal)
	    || (diff < 0)) {
	return TK_DEFER_EVENT;
    } else {
	return TK_DISCARD_EVENT;
    }
}

/*
 *----------------------------------------------------------------------
 *
 * QueueGrabWindowChange --
 *
 *	This procedure queues a special event in the Tcl event queue,
 *	which will cause the "grabWinPtr" field for the display to get
 *	modified when the event is processed.  This is needed to make
 *	sure that the grab window changes at the proper time relative
 *	to grab-related enter and leave events that are also in the
 *	queue.  In particular, this approach works even when multiple
 *	grabs and ungrabs happen back-to-back.
 *
 * Results:
 *	None.
 *
 * Side effects:
 *	DispPtr->grabWinPtr will be modified later (by GrabWinEventProc)
 *	when the event is removed from the grab event queue.
 *
 *----------------------------------------------------------------------
 */

static void
QueueGrabWindowChange(dispPtr, grabWinPtr)
    TkDisplay *dispPtr;		/* Display on which to change the grab
				 * window. */
    TkWindow *grabWinPtr;	/* Window that is to become the new grab
				 * window (may be NULL). */
{
    NewGrabWinEvent *grabEvPtr;

    grabEvPtr = (NewGrabWinEvent *) ckalloc(sizeof(NewGrabWinEvent));
    grabEvPtr->dispPtr = dispPtr;
    if (grabWinPtr == NULL) {
	grabEvPtr->grabWindow = None;
    } else {
	grabEvPtr->grabWindow = grabWinPtr->window;
    }
    Tcl_QueueProcEvent(GrabWinEventProc, &grabEvPtr->header, TCL_QUEUE_MARK);
    dispPtr->eventualGrabWinPtr = grabWinPtr;
}

/*
 *----------------------------------------------------------------------
 *
 * GrabWinEventProc --
 *
 *	This procedure is invoked as a handler for Tcl_Events of type
 *	NewGrabWinEvent.  It updates the current grab window field in
 *	a display.
 *
 * Results:
 *	Returns 1 if the event was processed, 0 if it should be deferred
 *	for processing later.
 *
 * Side effects:
 *	The grabWinPtr field is modified in the display associated with
 *	the event.
 *
 *----------------------------------------------------------------------
 */

static int
GrabWinEventProc(evPtr, flags)
    Tcl_Event *evPtr;		/* Event of type NewGrabWinEvent. */
    int flags;			/* Flags argument to Tk_DoOneEvent: indicates
				 * what kinds of events are being processed
				 * right now. */
{
    NewGrabWinEvent *grabEvPtr = (NewGrabWinEvent *) evPtr;

    grabEvPtr->dispPtr->grabWinPtr = (TkWindow *) Tk_IdToWindow(
	    grabEvPtr->dispPtr->display, grabEvPtr->grabWindow);
    return 1;
}

/*
 *----------------------------------------------------------------------
 *
 * FindCommonAncestor --
 *
 *	Given two windows, this procedure finds their least common
 *	ancestor and also computes how many levels up this ancestor
 *	is from each of the original windows.
 *
 * Results:
 *	If the windows are in different applications or top-level
 *	windows, then NULL is returned and *countPtr1 and *countPtr2
 *	are set to the depths of the two windows in their respective
 *	top-level windows (1 means the window is a top-level, 2 means
 *	its parent is a top-level, and so on).  Otherwise, the return
 *	value is a pointer to the common ancestor and the counts are
 *	set to the distance of winPtr1 and winPtr2 from this ancestor
 *	(1 means they're children, 2 means grand-children, etc.).
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

static TkWindow *
FindCommonAncestor(winPtr1, winPtr2, countPtr1, countPtr2)
    TkWindow *winPtr1;		/* First window.   May be NULL. */
    TkWindow *winPtr2;		/* Second window.  May be NULL. */
    int *countPtr1;		/* Store nesting level of winPtr1 within
				 * common ancestor here. */
    int *countPtr2;		/* Store nesting level of winPtr2 within
				 * common ancestor here. */
{
    register TkWindow *winPtr;
    TkWindow *ancestorPtr;
    int count1, count2, i;

    /*
     * Mark winPtr1 and all of its ancestors with a special flag bit.
     */

    if (winPtr1 != NULL) {
	for (winPtr = winPtr1; winPtr != NULL; winPtr = winPtr->parentPtr) {
	    winPtr->flags |= TK_GRAB_FLAG;
	    if (winPtr->flags & TK_TOP_HIERARCHY) {
		break;
	    }
	}
    }

    /*
     * Search upwards from winPtr2 until an ancestor of winPtr1 is
     * found or a top-level window is reached.
     */

    winPtr = winPtr2;
    count2 = 0;
    ancestorPtr = NULL;
    if (winPtr2 != NULL) {
	for (; winPtr != NULL; count2++, winPtr = winPtr->parentPtr) {
	    if (winPtr->flags & TK_GRAB_FLAG) {
		ancestorPtr = winPtr;
		break;
	    }
	    if (winPtr->flags & TK_TOP_HIERARCHY)  {
		count2++;
		break;
	    }
	}
    }

    /*
     * Search upwards from winPtr1 again, clearing the flag bits and
     * remembering how many levels up we had to go.
     */

    if (winPtr1 == NULL) {
	count1 = 0;
    } else {
	count1 = -1;
	for (i = 0, winPtr = winPtr1; winPtr != NULL;
		i++, winPtr = winPtr->parentPtr) {
	    winPtr->flags &= ~TK_GRAB_FLAG;
	    if (winPtr == ancestorPtr) {
		count1 = i;
	    }
	    if (winPtr->flags & TK_TOP_HIERARCHY) {
		if (count1 == -1) {
		    count1 = i+1;
		}
		break;
	    }
	}
    }

    *countPtr1 = count1;
    *countPtr2 = count2;
    return ancestorPtr;
}

/*
 *----------------------------------------------------------------------
 *
 * TkPositionInTree --
 *
 *	Compute where the given window is relative to a particular
 *	subtree of the window hierarchy.
 *
 * Results:
 *
 *	Returns TK_GRAB_IN_TREE if the window is contained in the
 *	subtree.  Returns TK_GRAB_ANCESTOR if the window is an
 *	ancestor of the subtree, in the same toplevel.  Otherwise
 *	it returns TK_GRAB_EXCLUDED.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

int
TkPositionInTree(winPtr, treePtr)
    TkWindow *winPtr;		/* Window to be checked. */
    TkWindow *treePtr;		/* Root of tree to compare against. */
{
    TkWindow *winPtr2;

    for (winPtr2 = winPtr; winPtr2 != treePtr;
	   winPtr2 = winPtr2->parentPtr) {
	if (winPtr2 == NULL) {
	    for (winPtr2 = treePtr; winPtr2 != NULL;
		    winPtr2 = winPtr2->parentPtr) {
		if (winPtr2 == winPtr) {
		    return TK_GRAB_ANCESTOR;
		}
		if (winPtr2->flags & TK_TOP_HIERARCHY) {
		    break;
		}
	    }
	    return TK_GRAB_EXCLUDED;
	}
    }
    return TK_GRAB_IN_TREE;
}

/*
 *----------------------------------------------------------------------
 *
 * TkGrabState --
 *
 *	Given a window, this procedure returns a value that indicates
 *	the grab state of the application relative to the window.
 *
 * Results:
 *	The return value is one of three things:
 *	    TK_GRAB_NONE -	no grab is in effect.
 *	    TK_GRAB_IN_TREE -   there is a grab in effect, and winPtr
 *				is in the grabbed subtree.
 *	    TK_GRAB_ANCESTOR -  there is a grab in effect;  winPtr is
 *				an ancestor of the grabbed window, in
 *				the same toplevel.
 *	    TK_GRAB_EXCLUDED -	there is a grab in effect; winPtr is
 *				outside the tree of the grab and is not
 *				an ancestor of the grabbed window in the
 *				same toplevel.
 *
 * Side effects:
 *	None.
 *
 *----------------------------------------------------------------------
 */

int
TkGrabState(winPtr)
    TkWindow *winPtr;		/* Window for which grab information is
				 * needed. */
{
    TkWindow *grabWinPtr = winPtr->dispPtr->grabWinPtr;

    if (grabWinPtr == NULL) {
	return TK_GRAB_NONE;
    }
    if ((winPtr->mainPtr != grabWinPtr->mainPtr)
	    && !(winPtr->dispPtr->grabFlags & GRAB_GLOBAL)) {
	return TK_GRAB_NONE;
    }

    return TkPositionInTree(winPtr, grabWinPtr);
}

