Fri Aug 25 16:44:24 1995  Stan Shebs  <shebs@andros.cygnus.com>

	* Version 7.0.1 released.

	* NEWS: Update for 7.0.1.
	* version.h: Bump to 7.0.1.

	* maccmd.c (do_one_dir_move): Use advance_into_cell instead
	of setting up a move task.
	* xcmd.c (aux_move_dir): Pass unit at location as other unit
	argument to advance_into_cell.

Wed Aug 23 18:46:54 1995  Stan Shebs  <shebs@andros.cygnus.com>

	* actions.c (do_move_actions): Simplify wreck code.
	* combat.c (change_terrain_type): New function, includes
	change of terrain and possible wreck or vanish of units there.
	(damage_terrain): Use it.
	* gvar.def (g_min_radius, g_separation_max, g_separation_min):
	Rename to g_radius_min, etc.
	(g_unit_per_side): Rename to g_units_per_side_max.
	* help.c, init.c, mplayer.c: Reflect renamings.
	* history.c (statistics_wanted, statistics_dumped): New globals.
	(dump_statistics): Use them.
	* mkunits.c (good_place): Cache distance after calculating.
	* nlang.c (short_side_title_with_adjective): New function.
	(short_side_title_plural_p): New function.
	(notify_all_of_resignation): New function.
	* run.c (compose_actionvectors): Account for unit priority.
	(unit_priority): Use action-priority value.
	(set_play_rate): Add sanity checks.
	(run_environment): Use terrain_visible macro.
	(run_economy): Remove unused people limit code, done elsewhere.
	(run_people_consumption): Call change_terrain_type if terrain
	was exhausted of supplies.
	(run_cell_consumption): Ditto.
	(change_people_side_around): Decrement viewing coverage of
	previous side.
	(resign_game): Use notify_all_of_resignation.
	(end_the_game): Notify all of game end.
	* score.c (side_loses): Give over units and people if
	losing to a specific other side.

	* macdefs.h (diPrefsStatistics): New dialog item.
	* macconq.c (get_files): Don't want statistics by default.
	(interp_mac_ui_data): Add more error checking, recognize
	want-statistics as a preference property.
	(ui_update_state): Delete argument, add binding for
	want-statistics.
	(set_preferences): Add want-statistics checkbox.
	(play_movies): Get unit by looking up id.
	macmenus.c (do_menu_command): Update preference file when
	sound enabled or disabled.

	* planets.g: Fix module name, remove commented-out units.
	* starwars.g (acp-to-attack): Don't let cities attack
	anything.
	(country-radius-min, country-separation-min,
 	country-separation-max, country-terrain-max): Define so
	that "countries" can be the planets in planets.g.
	(random-starwars-town-names): Define, use to name towns
	and cities.

Mon Aug 21 19:11:27 1995  Stan Shebs  <shebs@andros.cygnus.com>

	* combat.c (maybe_hit_unit): Pass unit id to schedule_movie.
	* xconq.c (play_movies): Get unit for blast movies by looking
	up id recorded with movie, instead of casting to pointer.

	* starwars.g: Fix various bogosities, add detonation for
	death stars.
	(* planets.g: Replace with multi-small-planet version.)
	* insects.g: New file, update of old game featuring
	battling insects.

Wed Aug 16 19:27:39 1995  Stan Shebs  <shebs@andros.cygnus.com>

	* Xconq 7.0 released.
